Projects+ideas

__**CSC 2521/ DIGF 6B13: Sketching: interaction, modeling and perception.**__

Contacts and useful links here

// I want to express my interest for an existing project: //
- Go to the google document at this address, and add your ranking under your name for the ones projects you'd be interested to join following the notation: 4stars = It's my idea 3stars = **I absolutely want to take part of this project** 1stars = I kind of like this project, I wouldn't mind taking part of it
 * 2stars =** I would be happy to take part of this project

Google Document [|here]

// I want to add my own idea: //
- Please use the following project template and add it at the end of this page.

**P-XX: ** Title of your project Description of your project **Proposed by: **  your name / email for questions

- Do not forget to also add the entry in the [|Google Document]

//Project ideas: //
**P-01: ** Flipbooks: sketching for animation Explore interaction technique / technology to simulate the flipping drawing process in traditional animation http://www.youtube.com/watch?v=aVSqUp5PKM8 **Proposed by: **  Karan/Fanny

**P-02: **Audiocurves: Explore the use of space-filling curves for navigating in audio content http://www.lri.fr/~dragice/audiocurve/ **Proposed by: **  Karan/Fanny

**P-03: ** Facial modeling 1) Investigate sketch-based interaction techniques for facial-modeling and facial expression editing. 2) Infer a 3D model based on a a collection of face sketches dl.acm.org/ft_gateway.cfm?id=1839251&type=pdf **Proposed by: **  Karan/Fanny

**P-04: ** Drawing scenery and landscapes Identifying what characterizes a scenary/landscape sketch Design of a user interface that facilitate scenary/landscape sketching **Proposed by: ** <span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;"> Karan/Fanny

**<span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;">P-05: ** Physically-based sketching Explore new ways of exploiting physical information (speed, pressure, hand orientation, ...) for sketching **<span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;">Proposed by: ** <span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;"> Karan/Fanny

**<span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;">P-06: **Perception of line drawings (Survey project) Where is the surface in a line drawing? **<span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;">Proposed by: ** <span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;"> Karan/Fanny

**<span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;">P-07: ** Ergonomics of sketching curves (Survey project) Given two points and directions how do we connect them? **<span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;">Proposed by: ** <span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;"> Karan/Fanny

**<span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;">P-08: ** Production Drawing Design a user interface for sketching production drawing **<span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;">Proposed by: ** <span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;"> Cloud Shao (cshao@dgp.toronto.edu) via Karan/Fanny

**<span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;">P-09: ** Anatomy annotation **<span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;">Proposed by: ** <span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;"> Karan/Fanny

<span style="font-family: 'Calibri','sans-serif'; font-size: 15.3333px;">**P-10**: Video annotation/painting
 * Proposed by**: Stephanie ssantosa@gmail.com (via Karan/Fanny in class)

<span style="font-family: Calibri,sans-serif; font-size: 15.3333px;">**P-11**: FingerInMotion: sketching on Microsoft Surface with fluid color gradients <span style="font-family: Calibri,sans-serif; font-size: 15.3333px;">Have you watched name painting by traditional Chinese artists? Here is an example: http://www.youtube.com/watch?v=7yrKlIPkQDE They use a specific kind of brush to paint beautiful color gradients with different sides of the brush. I want to design a digital sketching system on Surface to support such drawing. Finger/hand gestures or tangible UIs can be used to manipulate the strokes, colors, etc.
 * Proposed by**: Jian Zhao (jianzhao at dgp.toronto.edu)

<span style="font-family: Calibri,sans-serif; font-size: 15.3333px;">**P-12**: How Many Strokes <span style="font-family: Calibri,sans-serif;">How many strokes do we human need to recognize an object? In this survey, we will build a system, which incrementally add more strokes until users are able to recognize which object it is. Based on the data collected, we will analyze: 1) how many strokes do people need to recognize an object; 2) what kind of difference for different objects; 3) what kind of strokes will be considered more "important". We might need designers for drawing simple but complete sketches for each object we want to included in the survey. If you are interested, please feel free to contact me.
 * Proposed by**: Chung-Lin Wen jonathan.clwen@gmail.com

**<span style="font-family: Calibri,sans-serif; font-size: 15.3333px;">P-13: Nonlinear projection ** **<span style="font-family: Calibri,sans-serif; font-size: 15.3333px;">Proposed by: ** <span style="font-family: Calibri,sans-serif; font-size: 15.3333px;"> Karan/Fanny

<span style="font-family: Calibri,sans-serif; font-size: 15.3333px;">In Ryan projections were controlled by one master and multiple secondary cameras. The actual projection was handled by object deformation. Here we propose painting small variations around the view and creating a composite image by brushing the desired view in different parts of the image and compositing all the images together perhaps with some in-painting.